Artificial intelligence model accurately predicts novel drug compound response in humans

Artificial intelligence - Medication - AI

The length of time needed from a drug’s creation to its FDA approval is an exceptionally long one. A new application for artificial intelligence in the development of therapeutic compounds has the potential to one day help to reduce the amount of time needed for a new drug to receive its approval from the Food and Drug Administration. The current path takes more than a decade and can cost close to a billion dollars. A CUNY Graduate Center research team has developed an artificial intelligence (AI) model that may substantially…

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Virtual reality developed to support substance use disorder recovery

Virtual Reality - Therapy - Research

Researchers at Indiana University have come up with the innovative new immersive therapy. Indiana University researchers have unveiled an innovative new use for virtual reality they have developed for use as an immersive therapy for people struggling with substance use disorders. The researchers recently obtained more than $4.9 million from the National Institutes of Health. With the funding, the team launched an Indiana University (IU) startup company for the testing and further development of the virtual reality technology. The team was led by assistant professor of psychiatry Brandon Oberlin from…

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Smartphone use commonly impacts necks, elbows, thumbs and pinky fingers

Smartphone use - Sore neck

Frequently holding a device can gradually build painful conditions in these parts of the body. Smartphone use has become life changing for pretty much everyone these days, but among the downsides of this trend can include physical injury from repetitive use. Among the most common injuries are those to pinky fingers, thumbs, elbows and necks. “Constant cellphone use can cause a range of joint problems. While some claims of injury might be overstated, others are real and involve serious, long-term damage,” said Peter J. Evans, MD, PhD, orthopedic surgeon. The…

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VR tech can help ease anxiety in pediatric cancer treatments

VR Tech - Child with cancer

Lawson Health Research Institute and Children’s Hospital at London Health Sciences Centre is testing it. Researchers at Lawson Health Research Institute and Children’s Hospital at London Health Sciences Centre (LHSC) have started using virtual reality (VR tech) to reduce fear and stress levels in kids undergoing painful medical procedures such as those used for treating cancer. The virtual reality technology will be used for kids that need port access for their treatments. The research will look at treating patients between the ages of 5- and 17-years requiring port access. This…

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Virtual and augmented reality for healthcare to become $9.7B market in 5 years

Augmented reality - Doctor Using VR headset

The next half decade will be a defining one for AR and VR in this particular niche of the marketplace. The augmented reality (AR) and virtual reality (VR) market is expected to experience substantial growth over the next 5 years within the specific healthcare niche. AR and VR in healthcare are currently estimated to be worth nearly $2.7 billion. A new report titled “Global AR-VR in Healthcare Market, By Component (Hardware, Software), By Device Type, By Application, By End Use, By Region, Competition, Forecast & Opportunities, 2017-2027F” showed that the…

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