Mobile Gaming: A Comeback Story in 2012

Mobile Gaming Industry

If 2012 is any indication, mobile gaming is skyrocketing in popularity. Mobile-gaming analytics companies and game makers are experiencing increased profits and popularity — as long as consumers continue to use websites like iWin to download games and purchase game apps at record numbers, mobile and social gaming will continue to rise. A Swrving Upward Incline for 2012 Mobile Gaming Swrve serves an essential function in the mobile-gaming industry. The mobile- and social-apps analytics firm analyzes data of more than 5 million players per day. Swrve’s service is vital for…

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Wii U will not support NFC at launch

Nintendo’s Wii U

NFC games for Wii U delayed NFC technology is all the rage in the field of mobile commerce. The technology makes it possible for any mobile device equipped with a simple chip to facilitate mobile transactions. Indeed, NFC has become the cornerstone of that particular industry, but its uses extend well beyond mobile commerce. The technology has received a fair amount of attention and use in the marketing industry and has been acclaimed for its potential in the realm of wireless data transfer. The game industry is showing growing interest…

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Mobile gaming industry beginning to tap into crowd source techniques

mobile social networking

It has been found to boost the speed of user acquisition through friend referrals. Though the national economy is repeatedly kicking the pins out of virtually every other sector, the mobile gaming industry is holding strong, having generated a massive $5 billion last year in revenues, and is expected to reach a tremendous $16 million in 4 years from now. Though there are incredible potential profits in this area, the individual developers and publishers are still faced with a number of hurdles that must be overcome in order to obtain…

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The number of mobile gamers in the United States has broken the 100 million mark

mobile gaming

Newzoo, an international market research firm, has released a new report that is drawing attention to the rapidly growing popularity of gaming over mobile devices. It was entitled “Mobile Games Trend Report”, and it showed that the number of people in the United States who use their smartphone, tablet computer, or iPod Touch mobile devices for playing video games is now greater than 100 million. What Newzoo found was that among the American gamers who played on their mobile devices, 69 percent used their smartphones, while 21 percent were using…

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PaymentOne and Live Gamer work together to bring growth to global options for mobile payment

Mobile-Commerce

Live Gamer, the first combined advertising and digital commerce platform for the interactive entertainment sector in the world, and PaymentOne, a leader in mobile payments worldwide, have announced that they will be working together to grow the international options for mobile payment. The AnyPhone platform by PaymentOne provides end users with an easy solution for using their mobile phones to make in-game purchases. The partnership is designed to allow PaymentOne to offer integrated payment services within the platform at Live Gamer, so that AnyPhone will be available to the significant…

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Has Facebook reached the end of its hyper-growth or has it just begun – IPO reveals vision for the future

President Obama and Mark Zuckerberg

Facebook has filed its IPO to sell its shares on the open market (under the ticker symbol “FB”) and has revealed some hints regarding its intentions for its future in mobile and online payments, and has unveiled some of the information that has previously been carefully guarded regarding the pay received by its executives. American regulations require businesses to share this type of information regarding their internal operations, when they go public. The filing was a massive 200 pages long and a significant amount of it was dedicated to the…

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Grid: A real-time augmented reality maze from Sahar Fikouhi

Augmented reality continues to gain momentum in the gaming world. As the technology has grown more advanced, companies specializing in augmented reality, such as Metaio and Qualcomm, have released tools to help intrepid designers build their own AR experiences. Such is the case with Sahar Fikouhi, a computational designer and architect from London, UK. Fikouhi has developed a new game for the iPhone that plunges players into a world of staggering geometry and tasks them with navigating their way through a virtual maze. The game is called Grid and it…

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Game developer adopts augmented reality to take horror games to new heights

Augmented Reality

Augmented reality has been getting a lot of attention in the gaming industry in recent years and rightfully so, as the technology can make gaming more dynamic as it can turn the physical world into a digital playground. With a new sleuth of gaming consoles capable of handling augmented reality games, more developers have been setting their sights on the technology. Tecmo Koei, a Japanese game developer known around the world for its popular survival horror games, has announced that it will be using augmented reality to make its new…

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Games can now use the new mobile news feed at Facebook as a viral channel

Facebook mobile commerce

There was a time that game companies at Facebook would draw a broader number of users through the news feeds of the gamers… which distributed the message to non-gamers, and though this channel was cut back, the social media company has now announced that it is using the mobile news feed to test game stories. Until now, game companies have been forced to use paid marketing techniques and actual word of mouth (as opposed to its digital equivalent) in order to grow their user numbers. However, this reinstatement of the…

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Mobile start-up companies draw big bucks

Mobile Commerce Industry

Though the economy is still struggling and it becomes increasingly likely that another recession is on its way, start-ups for mobile and social are popping up above the crowd and are receiving the funding they need to continue onward and upward, turning innovative new concepts into the latest in cutting edge technologies. Quid, a business intelligence software company, has data that indicates that since the start of 2011, there have been 2,942 new start-ups in the mobile and social sector and the Series A/Seed funding that they have raised is…

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